When someone rings a Nest Hello doorbell, alerts can appear on Smart Displays with an accompanying live video feed. One Nest Hub user today say they received a stranger’s doorbell notification and video stream, with Google currently investigating.
Original 5/14: A Nest Hub owner on Reddit this morning shared a video of an incoming Nest Hello doorbell alert appearing on screen. We see the last few seconds of a regular video feed — Nest logo in the top-right corner, complete with controls to “talk” and “ignore.”
She said she watched a guy walk up to the door before deciding to record what was happening to her iPhone. This is what she caught.
However, the person that shared the clip does not own a Nest Hello, and claims that the scene outside is not even that of their neighborhood. The Reddit user told us that they do have two Arlo security cameras set-up, but their only one from Google is a Nest Hub Max. When accessing home control on the Nest Hub, only those three devices appear, with no Hello doorbell accessible.
A Google community manager quickly reached out to the person and asked for device information, as well as whether it was a used Nest Hub. According to them, it was brand new and purchased from Kohl’s in December.
Asked for the time zone we’re in (timestamp is in the video) and I provided firmware and build info (wasn’t asked for but I provided it). Asked what we were doing (if anything) on the hub when the feed appeared or if it just popped up (it just popped up).
This echoes a situation last year where Nest Cam feeds were still accessible by the original device owner even after it had been set up by another user. That issue was specific to the Wink smart home hub and the old Works from Nest program. Meanwhile, there was also an issue with Xiaomi’s smart camera integration in January.
We asked Google for comment this morning, but there’s no update on the situation several hours later.
Update 5/22: The Nest Hub owner wrote a follow-up post yesterday. Google told them that “an update for (at least) my hub was pushed out last weekend to prevent this type of sharing from occurring in the future.” Additionally, the company asked the original poster to send in the affected Smart Display so engineers could perform “additional diagnosis and troubleshooting.”
We contacted Google on Thursday morning for more details, but have yet to receive a reply. An update (version 1.46) did roll out last week, but we still do not know how this bug happened in the first place. Hopefully, we will hear more from Google in the coming days.
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Google had been planning to unveil new features coming in Android 11 on June 3rd, but it has decided to delay the unveiling. In a tweet on Friday evening, Android’s developer account said that “We are excited to tell you more about Android 11, but now is not the time to celebrate.” Google says that it will “be back with more on Android 11, soon,” but did not say when that might be.
Protests against the use of excessive force by law enforcement have surfaced around the country, including in Minneapolis, Denver, Los Angeles, Louisville, and Columbus, following the death of George Floyd, an unarmed black man who was arrested on suspicion of forgery and pinned to the ground by police officers in Minneapolis, Minnesota. He was later pronounced dead at a regional hospital.
The incident follows a series of deaths of unarmed black individuals this year, including 26-year-old Breonna Taylor, who was fatally shot by police in her Louisville, Kentucky, home in March, and Ahmaud Arbery, who was jogging in an Atlanta, Georgia, neighborhood before being shot by two white men in February.
Google this evening announced that it’s delaying next week’s Android 11: The Beta Launch Show. The company on Twitter says “now is not the time to celebrate” in light of ongoing societal protests across the US, including in the San Francisco Bay Area, and will reschedule at a future date.
In lieu of a physical I/O conference, the Android 11: The Beta Launch Show was meant to showcase what’s new in the operating system this year. Set for this upcoming Wednesday, it was due to feature an hour-long keynote and would be followed by a live Q&A session with senior members of the Android team.
Earlier this week, the company posted the list of Android 11 Talks that would also be released that day. They were originally scheduled for I/O 2020 and include the annual “What’s new in Android,” “All things privacy in Android 11,” and “What’s new in Android Development Tools.”
We are excited to tell you more about Android 11, but now is not the time to celebrate. We are postponing the June 3rd event and beta release. We’ll be back with more on Android 11, soon.
For app developers and partners, Google tells us this evening that it is not changing the final release schedule for Android 11, which is scheduled for Q3 2020. It will provide updated timing as it becomes available.
The first Android 11 Beta was originally expected this month, but that was delayed as Google “decided to add a bit of extra time” to the release schedule from February. The Android team at the start of the month said that it’s “collaborating remotely and prioritizing the well-being of our families, friends and colleagues.”
As a result, it pushed back Beta 1 and “all subsequent milestones” by about a month, and released Developer Preview 4 instead.
Beta 1 will include the final SDK and NDK APIs with this release and open up Google Play publishing for apps targeting Android 11.
Beta 2 moves to July. We’ll reach Platform Stability with this release.
Beta 3 moves to August and will include release candidate builds for final testing
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Since launch, Google Stadia has been slowly gaining support for more and more Android phones outside of the Google Pixel series. With the release of Stadia for Android version 2.19, it looks like the service is preparing to allow you to play on phones that haven’t yet been “certified,” alongside other new features.
About APK Insight: In this “APK Insight” post, we’ve decompiled the latest version of an application that Google uploaded to the Play Store. When we decompile these files (called APKs, in the case of Android apps), we’re able to see various lines of code within that hint at possible future features. Keep in mind that Google may or may not ever ship these features, and our interpretation of what they are may be imperfect. We’ll try to enable those that are closer to being finished, however, to show you how they’ll look in case that they do ship. With that in mind, read on.
As a reminder, the Google Stadia app includes a descriptive text explaining the context that each string will appear in, to be used as a translation guide. Down below, you’ll typically see the descriptive text first followed by the actual string seen in the app.
As it is today, you can play Google Stadia directly on your phone from Google’s own Pixel phones, as well as select devices from Samsung, Asus, Razer, and OnePlus. Of course, that still leaves a wealth of devices unsupported by the game streaming service. For those folks who are still left out, it looks Google Stadia appears to be preparing an option to try and play from your phone anyway.
Modal body text describing the user’s current phone not being supported by Stadia for gameplay, but telling them they can opt into a setting with some risk to game playback performance.
Mobile gameplay on this device is in development. Using this feature may affect game performance and can be turned off anytime.
For now, we’re not sure whether the mention of Stadia support on “this device” being “in development” means that this setting will only be available to certain devices. Hopefully that isn’t the case.
Title for user opt-in setting that will enable gameplay support on a device that is not yet certified.
Play on this device
String describing the gameplay opt-in setting.
Support for this mobile device is in development. Using this feature may affect game performance.
The option to play Stadia games on a non-certified device will most likely appear in a new “Experiments” page in the app’s settings. We’re not sure right now what other settings will appear on this page, if any.
A clickable link that will take the user to the Experiments settings page
View in settings
Describes the Stadia Experiments section.
Experiments is where you can try new features that are still in development
Not too long ago, we began uncovering signs of Google Stadia preparing an on-screen touch controller as an alternative to using a proper gaming controller while playing on your phone. We now have stronger evidence of this feature arriving soon.
This button text appears in an in-game notification, providing user the option to play the game via on-screen buttons. Character limit is 25
Try touch gamepad
From the description, we can gather that you’ll be offered the chance to try out the touch gamepad, possibly when you launch a game without a controller or your current controller becomes disconnected.
Alternatively, if the game you’re playing has native support for touch controls — for example, Monopoly offers a touch-optimized controls setting — you should be offered the chance to play using just your phone’s touchscreen.
This button text appears in an in-game notification, providing user the option to play the game via the game’s natively supported touch input. Character limit is 25
Enable touch input
The best way to get connected with your fellow players on Google Stadia is via parties and their built-in voice chat, neither of which are currently available on Android. Development on the feature is continuing smoothly, with a variety of new references appearing in version 2.19.
Title for a party chat invite notification which is shown as an action button
Party chat invite
Join party button label
Notice that appears on the Party Invite panel if the player is invited to a party which is already full.
This party is full, but you can join later if one of the players leave
Beyond these new strings, we’ve found Google has added a significant amount of new code related to party UI and the underlying functionality.
Trials, demos, and free weekends
Right now on Google Stadia, the only way you can play a game is if you’ve purchased it or have claimed it with Stadia Pro. It looks like Stadia is now preparing to let publishers give players limited time access to games through things like demos, trials, and free weekends.
Headline in the Store Details page explaining that the item can be played for free for a limited amount of time.
Play this game free for a limited time
Indicates when a free play period ends.
Play free until
After a trial / demo / free weekend ends
Buy now to continue playing
Importantly, some demos may be exclusive to Stadia Pro members.
Content that is for Pro members only (demos, AOC, etc)
Stadia Pro exclusives
Lastly, Stadia version 2.19 has revealed that Google has a significant number of sales planned for the remainder of the year. One of these, branded in the app as “The Summer of Games sale,” could be planned to launch in the coming weeks. There are also references to a number of other common sale windows including back-to-school, Black Friday, and more.