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¿Por qué no mataron al Capitán América en Avengers Endgame?

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(Pregunta para viernes por la noche…)

 

De Avengers Endgame (Hermanos Russo, 2019), la (actual) cinta más taquillera de la historia a nivel mundial, vamos a seguir hablando un buen rato. Para bien o para mal, todos tienen algo que decir acerca el Universo Cinematográfico de Marvel y su extraordinaria capacidad para hacer dinero.

 

Los fanáticos más ‘puristas’ de la saga de personajes creados por Stan Lee (¿?) pasaron varias entregas cinematográficas pronosticando la muerte de El Capitán América. Hubo quienes lo ‘mataron’ desde Avengers: Age of Ultron (Joss Whedon, 2015), mientras que otros lo incluyeron en la lista de caídos de Avengers: Infinity War (Hermanos Russo, 2018). Pero en ambas ocasiones, sobrevivió.

 

Estos mismos ‘especialistas de Marvel’ daban por seguro que Steve Rogers no saldría entero de Endgame. Rumores que se hicieron persistentes cuando se ‘filtró’ un supuesto boceto de una escena en la que Thanos sostenía la cabeza decapitada de El Primer Vengador. Pero después de tres horas y cacho de proyección, no solo salió completo y apenas con algunos rasguños, también se hizo viejo.

 

Sí se moría, pero mejor no

 

Pues resulta que los guionistas Stephen McFeely y Christopher Markus admitieron recientemente en la comic-con que en los primeros borradores sí mataban al personaje interpretado por Chris Evans. Además, esta muerte sería bastante macabra.

 

La escena nunca se filmó porque, según palabras de Kevin Feige, mandamás de Marvel, no encontraron el momento adecuado dentro de la historia para que este hecho tuviera lugar. ¿O sería más bien que una muerte con las características de lo que se vió en el boceto ‘filtrado’ era demasiado para los censores de Disney?


TAMBIÉN TE PUEDE INTERESAR:

Avengers Endgame: La Más Taquillera de la Historia


Ustedes qué dicen, ¿había que matar al Capitán América?

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Microsoft isn’t renaming Xbox Live and has ‘no plans’ to discontinue Xbox Live Gold

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Microsoft isn’t planning to rename Xbox Live or discontinue Xbox Live Gold. Rumors of an Xbox Live rename appeared this week, after Microsoft announced changes to its services agreement. The software giant started referring to Xbox Live as the “Xbox online service,” prompting some to assume Xbox Live was going away.

“The update to ‘Xbox online service’ in the Microsoft Services Agreement refers to the underlying Xbox service that includes features like cross-saves and friend requests,” says a Microsoft spokesperson in a statement to The Verge. “This language update is intended to distinguish that underlying service, and the paid Xbox Live Gold subscription. There are no changes being made to the experience of the service or Xbox Live Gold.”

Recent rumors have also speculated that Xbox Live Gold is going away or perhaps even being made free. I asked Microsoft to comment on the rumors, and the company said: “We have no plans to discontinue Xbox Live Gold at this time. It is an important part of gaming on Xbox today, and will continue to be in the future.”

While it’s clear Xbox Live Gold isn’t going away, Microsoft’s statement doesn’t mean the service won’t be made free at some point in the future. Microsoft still requires Xbox One owners, and potentially Xbox Series X owners, to purchase an Xbox Live Gold subscription to play multiplayer games online. Windows 10 players of Xbox Live-enabled games do not require the same subscription, however.

This split gets especially tricky for games like Halo Infinite, which Microsoft has promised will have a free-to-play multiplayer mode. If Microsoft does continue Xbox Live Gold as a paid service on Xbox consoles, then PC players will get totally free access to Halo Infinite and Xbox players will not.

Microsoft isn’t specifically commenting about the free rumors around Xbox Live, which started when the company removed the 12-month option for Xbox Live Gold from its online store last month. It’s clear today that the company isn’t planning on discontinuing Xbox Live Gold specifically or renaming Xbox Live.

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Fall Guys is the feel-good game of the summer

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The latest craze on Twitch is Fall Guys: Ultimate Knockout, a game about squeaky little critters that compete in a series of challenges to be the last bean standing. It’s an adorable, madcap little game that feels like a mashup of battle royale and Nickelodeon Guts.

Each “show” begins with 60 players who have to beat various challenges to qualify for the next round and keep playing. It only took me a day to sample all of the game’s challenges, but there’s enough variety on day one to keep things interesting, and most of the challenges are pretty light and entertaining. There are a bunch of obstacle courses and mini-games, including memory-matching, football, and an egg-hoarding challenge that’s basically just Hungry Hungry Hippos. The controls are simple and only took me a few minutes to master; you can only run, jump, dive, and grab things.

Fall Guys is a delightful and colorful trifle: the perfect counter-programming to the year 2020. Battle royale games used to feel fast and exciting to me, but they’ve largely become dark and stressful slogs with awkward pacing and too much waiting time. Fall Guys avoids these pitfalls by lowering the stakes, cutting out a lot of waiting time, and providing plenty of charming and kinetic goofs. When I fail in Fall Guys, I often end up laughing at myself. If you get disqualified, it’s easy to join a new game and start playing again right away. And even if you qualify through to the end, most matches only last about 15 minutes from start to finish.

I don’t see the game having the quarantine staying-power of something like Animal Crossing unless developer Mediatonic adds dozens of challenges to prevent repetition. (Side-note: the company’s overly-thirsty social media presence almost turned me off to the game before I was able to play it, so engage with Fall Guys tweets at your own risk.) But for now, at least before Twitch’s most popular streamers ditch it and go back to Call of Duty, Fall Guys is the perfect game for a horrible moment in time.

Fall Guys is $19.99 and available now for PC and PS4.

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Fortnite adds sports cars, pickups, and trucks with new Joy Ride update

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Fortnite has finally added cars to the game with its latest update: Joy Ride.

The battle royale title has had plenty of vehicles come and go over past updates, including planes, helicopters, boats, golf carts, driftboards, and ATVs, but plain old cars are a new addition. Their introduction was teased back in the trailer for the Chapter 2: Season 3 launch that flooded the map, but are now available with the game’s latest update.

So far there seem to be just four types of car available. There’s the middle-of-the-road Islander Prevalent, the sporty Victory Motors Whiplash, the OG Bear pickup, and the Titano Mudflap big rig. They’re easy enough to find around the map, though you will have to keep them topped up with gas (which you can find at gas pumps or in throwable gas cans).

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In our brief time using the cars, they definitely seem like they’ll change some of the game’s dynamics. They not only allow fast movement across some of the more inaccessible parts of the map but are pretty deadly, too. It’s not hard to get some quick eliminations just by running people down, and they’re hardy enough to smash through walls. The different cars have different top speeds and health bars depending on their make, but they can generally take a beating.

Perhaps the most unexpected aspect of the cars, though, is that they come with radio stations, although at the time of writing these have been “temporarily disabled.” We’ve seen reports and videos of cars playing tracks from the likes of Lady Gaga, Drake, and Ariana Grande. But it seems you’ll have to wait to hear the music yourself.

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